Kettii is a 2-dice Strategy Board Game developed and published under Anileconn,
whose gameplay follows that of classic-board games like Pacheesi.
The game can be played by 2,3 or 4 players each moving 3 pieces around circular rings
until they reach their homes in the center of the board.
The objective of the game is for a player to reach his/her home first.
Key notes on this game:
The board consists of 4 player bases/yards at each corner coloured red, blue, yellow
and green, each with 3 slots where each player's pieces start off.
There are 3 concentric rings that players must go through to reach their home - the large
circular area in the center of the board divided into 4 colors for each player.
The board
has 2 colored lanes for each player that connect the player's base and home that are
safe zones for every player. The white lane in-between these safe lanes with arrows
pointing inward is the rising lane and allows players to move to an inner ring.
Players roll the 2 dice while taking clock-wise turns for example in the order red, blue,
yellow, green – if the chosen starting player is red.
The player who rolls a 6 on any of their two dice can start and move any of his/her
pieces onto the starting tile. At this point, the piece is said to be in play. They can then
move the value of the other dice on the piece in play.
After rolling, a player can move the value of any dice on any of the movable pieces in
play until all the values on the 2 die have been used/moved.
If a player has no pieces in play after rolling, the game's turn moves to the next player.
Players keep moving their pieces clockwise until they find their rising lane at which point
they can move to an inner/higher ring and continue moving clockwise until they reach
their home.
If a player's piece lands on an opponent's piece when done moving, the opponent's
piece is displaced and sent one ring back/outside maintaining the lane the piece was in
i.e the opponent's piece moves exactly 40 steps back.
If an opponent is displaced from the outer most ring (the ring containing the starting
tiles), the player return to his/her base.
However, opponents cannot be displaced from safe zones. Any of the colored tiles on
the board are safe zones for all players i.e no piece can be displaced from these
regions. Additionally, the rising lane of a specific player is a safe zone for that player
alone e.g. a blue player cannot be displaced from the blue rising lane, but can be
displaced from any other player's rising lane.
Players can reroll in any of these cases;
Variants of this game involve adjusting a few rules to make the game more interesting.
The most common rule adjustments are listed below;